CTO at MATRICS, Inc.
 I created initial designs and renders in Blender. These designs were used as reference in the creation of a solid model in Autodesk Inventor and wire-frame models for analysis in Autodesk CFD.

2018 EV1 Body Design

Goals:

Aesthetically pleasing

Aerodynamically efficient

Lightweight

 I created initial designs and renders in Blender. These designs were used as reference in the creation of a solid model in Autodesk Inventor and wire-frame models for analysis in Autodesk CFD.

I created initial designs and renders in Blender. These designs were used as reference in the creation of a solid model in Autodesk Inventor and wire-frame models for analysis in Autodesk CFD.

Version06 Back View04 Tailights Render02.png
Front View Render01.png
Back View Render01.png
Top View Render01.png
Version06 Doors and Hoods Open01.jpg
 Coefficient of drag: 0.22  Frontal area: 1m^2  From the reference model in Blender, I made small adjustments to increase the overall aerodynamic efficiency as much as possible without ruining the car’s aesthetic appeal.

Coefficient of drag: 0.22

Frontal area: 1m^2

From the reference model in Blender, I made small adjustments to increase the overall aerodynamic efficiency as much as possible without ruining the car’s aesthetic appeal.